Thursday, October 17, 2013

OS: Scheduling Algorithms

Scheduling Algorithms

First-Come, First-Served (FCFS) Scheduling
       
         Process          Burst Time
          P1                                24
          P2                                  3
          P3                                  3

Suppose that the processes arrive in the order: P1 P2 P3

The Gantt Chart for the schedule is:
        
  
P1
P2
P3
0                                                  24                                    27                                                       30

  Waiting time for P1 = 0; P2 = 24; P3 = 27
  Average waiting time: (0 + 24 + 27)/3 = 17

  Suppose that the processes arrive in the order
  P2 P3 P1 .

The Gantt chart for the schedule is:

P2
P3
P1
0                                                      3                                           6                                               30

  Waiting time for P1 = 6; P2 = 0; P3 = 3
  Average waiting time: (6 + 0 + 3)/3 = 3
  
Much better than previous case.

 Convoy effect short process behind long process
  
Shortest-Job-First (SJF) Scheduling

Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time.

Two schemes:

1. Non pre- emptive – once CPU given to the process it cannot be preempted until completes its CPU burst.

2. Preemptive – Preemption takes place when a new process arrives with CPU burst length less than remaining time of current executing process. This scheme is also known as the Shortest-Remaining-Time-Next (SRTN) Scheduling.

SJF is optimal – gives minimum average waiting time for a given set of processes.

                Process          Arrival Time     Burst Time
                    P1                    0.0                         7
                    P2                    2.0                         4
                    P3                    4.0                         1
                    P4                    5.0                         4

SJF (non-preemptive)

P1
P3
P2
P4
0                                  7                               8                         12                                     16

Average waiting time = [0 +(8-2)+(7-4) +(12-5)] /4 =4

Example of Preemptive SJF

Proces                        Arrival  Time               Burst Time
P1                                    0.0                               7
P2                                    2.0                               4
P3                                    4.0                               1
P4                                     5.0                              4

SJF (preemptive)

P1
P2
P3
P2
P4
P1
0                   2                       4                     5                         7                      11               16

        Average waiting time = (9 + 1 + 0 +2)/4 =3
       

Determining length of cpu burst is possiblee by using the length of previous CPU bursts, using exponential averaging though it's a very complex calculation to carry out.



Priority Scheduling

A priority number (integer) is associated with each process
The CPU is allocated to the process with the highest priority (smallest integer ≡ highest priority).
       1. Preemptive
       2. nonpreemptive
SJF is a priority scheduling where priority is the predicted next CPU burst time.
Problem ≡ Starvation – low priority processes may never execute.
Solution ≡ Aging – as time progresses increase the priority of the process.

Round Robin (RR)

Each process gets a small unit of CPU time (time quantum), usually 10-100 milliseconds. After this time  has elapsed, the process is preempted and added to the end of the ready queue.
If there are processes in the ready queue and the time quantum is q, then each process gets 1/of the
CPU time in chunks of at most time units at once. No process waits more than (n-1)time units.
Performance
        1. large FIFO
        2. small must be large with respect to context switch, otherwise overhead is too high.
Example of RR with Time Quantum = 4

                        Process    Burst Time
                            P1                    24
                            P2                     3
                            P3                     3

The Gantt chart is:
P1
P2
P3
P1
P1
P1
P1
P1
0          4               7              10            14            18             22          26            30

Average waiting time =    ((30-24)+4+7)/3  = 17/3 =5.66
     
Multilevel Queue

Ready queue is partitioned into separate queues:
foreground (interactive)
background (batch)
Each queue has its own scheduling algorithm,
foreground – RR
background – FCFS
Scheduling must be done between the queues.
  1. Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of starvation.
  2. Time slice – each queue gets a certain amount of CPU time
which it can schedule amongst its processes; i.e., 80% to foreground in RR
1. 20% to background in FCFS

Multilevel Queue Scheduling

      

Multilevel Feedback Queue

A process can move between the various queues; aging can be implemented this way.
Multilevel-feedback-queue scheduler defined by the following parameters:
   1. number of queues
   2. scheduling algorithms for each queue
   3. method used to determine when to upgrade a process
   4. method used to determine when to degrade a process
   5. method used to determine which queue a process will enter  when that process needs service



          


Three queues:
    1. Q0 – time quantum 8 milliseconds
    2. Q1 – time quantum 16 milliseconds
    3. Q2 – FCFS
Scheduling
    1. A new job enters queue Q0 which is served FCFS . When it gains CPU, job receives 8 milliseconds.
        If it does not finish in 8 milliseconds, job is moved to queue Q1.
    2. At Q1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete,
         it is preempted and moved to queue Q2.


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