CS5B09: Java Programming
Module 1 Notes
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Grab all those vital concepts in Computer Science.
int gear = 1;
int
, the Java programming language supports seven other primitive data types. A primitive type is predefined by the language and is named by a reserved keyword. Primitive values do not share state with other primitive values. The eight primitive data types supported by the Java programming language are:byte
data type is an 8-bit signed two's complement integer. It has a minimum value of -128 and a maximum value of 127 (inclusive). The byte
data type can be useful for saving memory in large arrays, where the memory savings actually matters. They can also be used in place of int
where their limits help to clarify your code; the fact that a variable's range is limited can serve as a form of documentation.short
data type is a 16-bit signed two's complement integer. It has a minimum value of -32,768 and a maximum value of 32,767 (inclusive). As with byte
, the same guidelines apply: you can use a short
to save memory in large arrays, in situations where the memory savings actually matters.int
data type is a 32-bit signed two's complement integer, which has a minimum value of -231 and a maximum value of 231-1. In Java SE 8 and later, you can use the int
data type to represent an unsigned 32-bit integer, which has a minimum value of 0 and a maximum value of 232-1. Use the Integer class to use int
data type as an unsigned integer. See the section The Number Classes for more information. Static methods like compareUnsigned
, divideUnsigned
etc have been added to the Integer
class to support the arithmetic operations for unsigned integers.long
data type is a 64-bit two's complement integer. The signed long has a minimum value of -263 and a maximum value of 263-1. In Java SE 8 and later, you can use the long
data type to represent an unsigned 64-bit long, which has a minimum value of 0 and a maximum value of 264-1. The unsigned long has a minimum value of 0 and maximum value of 264-1. Use this data type when you need a range of values wider than those provided by int
. The Long
class also contains methods likecompareUnsigned
, divideUnsigned
etc to support arithmetic operations for unsigned long.float
data type is a single-precision 32-bit IEEE 754 floating point. Its range of values is beyond the scope of this discussion, but is specified in the Floating-Point Types, Formats, and Values section of the Java Language Specification. As with the recommendations for byte
and short
, use a float
(instead of double
) if you need to save memory in large arrays of floating point numbers. This data type should never be used for precise values, such as currency. For that, you will need to use the java.math.BigDecimal class instead. Numbers and Strings covers BigDecimal
and other useful classes provided by the Java platform.double
data type is a double-precision 64-bit IEEE 754 floating point. Its range of values is beyond the scope of this discussion, but is specified in theFloating-Point Types, Formats, and Values section of the Java Language Specification. For decimal values, this data type is generally the default choice. As mentioned above, this data type should never be used for precise values, such as currency.boolean
data type has only two possible values: true
and false
. Use this data type for simple flags that track true/false conditions. This data type represents one bit of information, but its "size" isn't something that's precisely defined.char
data type is a single 16-bit Unicode character. It has a minimum value of '\u0000'
(or 0) and a maximum value of '\uffff'
(or 65,535 inclusive).String
object; for example, String s = "this is a string";
. String
objects areimmutable, which means that once created, their values cannot be changed. The String
class is not technically a primitive data type, but considering the special support given to it by the language, you'll probably tend to think of it as such. You'll learn more about the String
class in Simple Data Objectsnull
, depending on the data type. Relying on such default values, however, is generally considered bad programming style.Data Type | Default Value (for fields) |
---|---|
byte | 0 |
short | 0 |
int | 0 |
long | 0L |
float | 0.0f |
double | 0.0d |
char | '\u0000' |
String (or any object) | null |
boolean | false |
new
keyword isn't used when initializing a variable of a primitive type. Primitive types are special data types built into the language; they are not objects created from a class. A literal is the source code representation of a fixed value; literals are represented directly in your code without requiring computation. As shown below, it's possible to assign a literal to a variable of a primitive type:boolean result = true; char capitalC = 'C'; byte b = 100; short s = 10000; int i = 100000;
long
if it ends with the letter L
or l
; otherwise it is of type int
. It is recommended that you use the upper case letter L
because the lower case letterl
is hard to distinguish from the digit 1
.byte
, short
, int
, and long
can be created from int
literals. Values of type long
that exceed the range of int
can be created from long
literals. Integer literals can be expressed by these number systems:0x
indicates hexadecimal and 0b
indicates binary:// The number 26, in decimal int decVal = 26; // The number 26, in hexadecimal int hexVal = 0x1a; // The number 26, in binary int binVal = 0b11010;
float
if it ends with the letter F
or f
; otherwise its type is double
and it can optionally end with the letter D
or d
.float
and double
) can also be expressed using E or e (for scientific notation), F or f (32-bit float literal) and D or d (64-bit double literal; this is the default and by convention is omitted).double d1 = 123.4; // same value as d1, but in scientific notation double d2 = 1.234e2; float f1 = 123.4f;
char
and String
may contain any Unicode (UTF-16) characters. If your editor and file system allow it, you can use such characters directly in your code. If not, you can use a "Unicode escape" such as '\u0108'
(capital C with circumflex), or "S\u00ED Se\u00F1or"
(Sí Señor in Spanish). Always use 'single quotes' for char
literals and "double quotes" for String
literals. Unicode escape sequences may be used elsewhere in a program (such as in field names, for example), not just in char
orString
literals.char
and String
literals: \b
(backspace), \t
(tab), \n
(line feed), \f
(form feed), \r
(carriage return), \"
(double quote), \'
(single quote), and \\
(backslash).null
literal that can be used as a value for any reference type. null
may be assigned to any variable, except variables of primitive types. There's little you can do with a null
value beyond testing for its presence. Therefore, null
is often used in programs as a marker to indicate that some object is unavailable..class"
; for example, String.class
. This refers to the object (of type Class
) that represents the type itself._
) can appear anywhere between digits in a numerical literal. This feature enables you, for example. to separate groups of digits in numeric literals, which can improve the readability of your code.long creditCardNumber = 1234_5678_9012_3456L; long socialSecurityNumber = 999_99_9999L; float pi = 3.14_15F; long hexBytes = 0xFF_EC_DE_5E; long hexWords = 0xCAFE_BABE; long maxLong = 0x7fff_ffff_ffff_ffffL; byte nybbles = 0b0010_0101; long bytes = 0b11010010_01101001_10010100_10010010;
F
or L
suffix// Invalid: cannot put underscores // adjacent to a decimal point float pi1 = 3_.1415F; // Invalid: cannot put underscores // adjacent to a decimal point float pi2 = 3._1415F; // Invalid: cannot put underscores // prior to an L suffix long socialSecurityNumber1 = 999_99_9999_L; // OK (decimal literal) int x1 = 5_2; // Invalid: cannot put underscores // At the end of a literal int x2 = 52_; // OK (decimal literal) int x3 = 5_______2; // Invalid: cannot put underscores // in the 0x radix prefix int x4 = 0_x52; // Invalid: cannot put underscores // at the beginning of a number int x5 = 0x_52; // OK (hexadecimal literal) int x6 = 0x5_2; // Invalid: cannot put underscores // at the end of a number int x7 = 0x52_;
Applications
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OS Libraries
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Device Operating System Base, Kernel
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Low level Hardware, Device Drivers
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